Endless Hunt v1.2.0 - The Pathfinding Update!
Team Nomad: Endless Hunt » Devlog
Patch Notes
Psst, if you haven’t found hard mode yet, it’s on the left side of the first level.
Player
- Projectile distance is now limited, preventing long range sniping of enemies
Enemies
- Enemies can now pathfind around obstacles, making them less likely to get stuck and more deadly
Gameplay
- Each level has been rebalanced to account for pathfinding
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Team Nomad: Endless Hunt
Submission to the DevLUp Telephone jam. Theme: In order to survive, you must get rid of everyone.
More posts
- Endless Hunt v1.1.0 - Post Game Jam Update!Mar 05, 2022
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